UT3 Delays
Phoronix has another story up on the continued delay of the UT3 Linux client, ported by Ryan Gordon, aka icculus.
One sentenced in the story rubbed me the wrong way:
Ryan Gordon, the one responsible for the Unreal Tournament Linux ports, has yet to provide the Linux gaming community with any status update or respond to our inquiries.
I don’t understand how it is Ryan’s responsibility to provide an update. It has already been covered multiple times that the Linux client is hung up due to a legal issue with some offending code in the game. We should be grateful Ryan clued us in originally to what the delay was. However, Ryan works for Epic as a contractor – he’s not an official employee, and he shouldn’t be the one responsible for updating the community. As it’s a legal issue, of course he’s not going to comment. The constant speculation and conspiracy theories have grown old quickly.
If someone wants an official quote, they should be talking to someone at Epic’s office, maybe Mark Rein. I subscribe to the UT3 mailing list, and the number of questions, comments and rampant speculation on this issue, as well as the the constant badgering of Ryan are counter-productive. If he could say something, he would.
I absolutely agree that it’s disappointing we don’t have an official statement from Epic one way or another if a Linux client will ever be released. As someone who’s an avid gamer on Linux, I’m disappointed I can’t play one of my favorite franchises. But leave Ryan out of it, he’s done everything he can.