Second Life Linux Port Update

Back in July, I blogged about Icculus starting a port of Second Life.

About a month ago, I signed up for a Second Life account as it was: a) free and b) you need an account to get on the Second Life forums. I was looking for an answer or update on the Linux port. I didn’t find anything, but I headed back today, and found this post by Andrew Linden on the Linden staff:

_Quote:

Originally Posted by Adam Zaius

I think LL’s contractor has gone walkabout. We saw some initial screenshots, then nothing._

Actually, he [ed: Icculus] did go missing. As far as I know the project was started on his own initiative. He wanted to work on it in his copius spare time and LL’s stance was, “If you can do it, great!”. He made some rapid progress, then got sidetracked and never got back to it. I prodded him twice but he didn’t reply.

Which is very unfortunate. I don’t even have access to SL at home anymore since our Windows computer finally succumbed to a virus. I transferred all of the important data over to a Knoppix/debian machine and haven’t had time to rebuild a fresh Windows installation.

I would love to work on a GNU/Linux port of SL but I already have a full plate of stuff to do that I can’t get done fast enough. 🙁

Very interesting. Nice to have an update, and I’m intrigued that Icculus started the port on his own. I’m curious if he had the source from Linden Labs, or used the Mac client to port it to Linux. I’m disappointed that it never got finished, but I more than understand getting sidetracked when you were working on it for free.

Icculus.org is down (just today) switching ISPs, and I think Icculus has a FAQ up about contacting him – and this is one of those topics that are probably taboo. Bummer.

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